Description
This workshop will look at optimising the use of technology in the classroom. You will experience examples of Microsoft technology applied to learning and the development of 21st century skills. We will consider STEM activities, looking at coding applications and how Minecraft is being used in the Classroom.
8.45am- 9.00am | Registration, Welcome |
9:00am - 10:30am | Workshop content:
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10:30am – 11:00am | Morning Tea and networking |
11.00am – 12.30pm | Session continued
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12:30pm – 1:15pm | Lunch and further networking Lunch will be provided by AISWA |
1.15pm – 3.00pm | Session continued
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3.00pm – 3.30pm | Evaluation and Feedback |
Presenters
Steven Payne
A former teacher, Steven now works with Microsoft ANZ, supporting staff at schools and universities in WA to make the most out of Microsoft 365 technologies. His work with schools includes training and consultancy on: Microsoft 365, coding, physical computing, mixed reality, and artificial intelligence (AI) - all the things that help bring digital technologies into the classroom to enhance learning and improve efficiency across all curriculum areas.
Terms & Conditions
Please click here to view our general terms and conditions
Segments
Event Segment
Date / Time
27 May 2016 Starts: 09:00 Finishes: 15:30Delivery Format : In Person
AISWA -TechHub Suite 8
PL Hours : 6.50
Learning Area
- ICT Skills and Integration